Assets are any kind of file that may be downloaded to a client web browser in addition to the dynamically generated HTML.
Assets are most often images, stylesheets, and JavaScript libraries.
Normal assets are stored in the web application's context folder ... stored inside the web application WAR file in the ordinary way.
Tapestry will also make files stored on the classpath, with your Java class files, visible to the web browser.
Assets are exposed to your code as instances of the Asset interface.
Components learn about assets via injection. The Inject annotation allows Assets to be injected into components as read-only properties. The path to the resource is specified using the Path annotation.
@Inject
@Path("context:images/tapestry_banner.gif")
private Asset banner;Assets are located within domains; these domains are identified by the prefix on the Path annotation's value.
If the prefix is omitted, the value will be interpreted as a path relative to the Java class file itself, within the "classpath:" domain. This is often used when creating component libraries, where the assets used by the components are packaged in the JAR with the components themselves.
Unlike elsewhere in Tapestry, case matters. This is because Tapestry is dependenent on the Servlet API and the Java runtime to access the underlying files, and those APIs, unlike Tapestry, are case sensitive. Be aware that some operating systems (such as Windows) are case insenitive, which may mask errors that will be revealed at deployment (if the deployment operating system is case sensitive, such as Linux).
Assets can also be referenced directly in templates. Two binding prefixes exist for this: "asset:" and "context:". The "asset:" prefix can obtain assets from the classpath (the default) or from the web context (by specifying the "context:" domain explicitly):
<img src="asset:context:image/tapestry_banner.gif" alt="Banner"/>
Because accessing context assets is so common, the "context:" binding prefix was introduced:
<img src="context:image/tapestry_banner.gif" alt="Banner"/>
You can use relative paths with domains (if you omit the prefix):
@Inject
@Path("../edit.png")
private Asset icon;Since you must omit the prefix, this only makes sense for components packaged in a library for reuse.
Symbols inside the annotation value are expanded. This allows you to define a symbol and reference it as part of the path. For example, you could contribute a symbol named "skin.root" as "context:/skins/basic" and then reference an asset from within it:
@Inject
@Path("${skin.root}/style.css")
private Asset style;An override of the skin.root symbol would affect all references to the named asset.
Assets are localized; Tapestry will search for a variation of the file appropriate to the effective locale for the request. In the previous example, a German user of the application may see a file named edit_de.png (if such a file exists).
If you wish to create new domains for assets, for example to allow assets to be stored on the file system or in a database, you may define a new AssetFactory and contribute it to the AssetSource service configuration.
Private assets (assets on the classpath) normally have the form: /assets/foo/bar/Baz.css where Baz.css is a file inside the foo.bar Java package. In other words, the package name is converted into a path underneath the virtual folder, /assets/.
You are given some control over this, allowing for shorter paths. The ClasspathAssetAliasManager service has a mapped configuration. The map keys are logical folder names, and the map values are the complete classpath. For example, Tapestry itself makes a contribution similar to the following:
public static void contributeClasspathAssetAliasManager(
MappedConfiguration<String, String> configuration)
{
configuration.add("tapestry/5.1", "org/apache/tapestry5");
}Thus, the generated URLs may say /assets/tapestry/5.1/Foo.gif but the underlying file will be /org/apache/tapestry5/Foo.gif (within the classpath).
There are built-in contributions for:
Where version is the Tapestry framework version, and app-version is the application version (which will be a random string if not explicitly configured).
If you give your application a version number, it is important to change the version number for each deployment. Assets within the application (whether in the context, or the classpath) will be given a far-future expires header and therefore will be aggresively cached in the client browser. Changing the version number changes the path the browser sees, which forces the browser to load the new and changed version of the asset.
In addition, context assets will use the URL prefix /assets/ctx/app-version/.
Assets are expected to be entirely static (not changing while the application is deployed). When Tapestry generates a URL for an asset, either on the classpath or from the context, the URL includes a version number (as discussed in the previous section). Further, the asset will get a far future expires header, which will encourage the client browser to cache the asset.
In addition, Tapestry will GZIP compress the content of all assets (if the asset is compressable, and the client supports it).